Search results for " networked control system"

showing 2 items of 2 documents

Crowd-Averse Cyber-Physical Systems: The Paradigm of Robust Mean-Field Games

2016

For a networked controlled system, we illustrate the paradigm of robust mean-field games. This is a modeling framework at the interface of differential game theory, mathematical physics, and $H_{\infty}$ - optimal control that tries to capture the mutual influence between a crowd and its individuals. First, we establish a mean-field system for such games including the effects of adversarial disturbances. Second, we identify the optimal response of the individuals for a given population behavior. Third, we provide an analysis of equilibria and their stability.

Computer Science::Computer Science and Game Theory0209 industrial biotechnologyTheoretical computer scienceComputer scienceInterface (computing)PopulationStability (learning theory)02 engineering and technology01 natural sciencesAdversarial system020901 industrial engineering & automationSettore ING-INF/04 - AutomaticaControl theoryRobustness (computer science)Differential game0101 mathematicsElectrical and Electronic Engineeringcrowd-averse cyber-physical systems robust mean-field games paradigm networked control system differential game theory mathematical physics H∞-optimal control mean-field system adversarial disturbance effecteducationeducation.field_of_studyCyber-physical systemOptimal controlComputer Science Applications010101 applied mathematicsControl and Systems EngineeringSettore MAT/09 - Ricerca OperativaIEEE Transactions on Automatic Control
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Robust H∞ filtering for networked control systems with markovian jumps and packet dropouts

2014

Published version of an article in the journal: Modeling, Identification and Control. Also available from the publisher at: http://dx.doi.org/10.4173/mic.2014.3.3 Open Access This paper deals with the H∞ filtering problem for uncertain networked control systems. In the study, network-induced delays, limited communication capacity due to signal quantization and packet dropout are all taken into consideration. The finite distributed delays with probability of occurrence in a random way is introduced in the network.The packet dropout is described by a Bernoulli process. The system is modeled as Markovian jumps system with partially known transition probabilities. A full-order filter is designe…

H∞ filterNetwork packetComputer scienceMarkov processComputer Science Applications1707 Computer Vision and Pattern RecognitionNetworked control systemMarkov jump systemH-Infinity filterH filterVDP::Mathematics and natural science: 400::Mathematics: 410::Analysis: 411lcsh:QA75.5-76.95Computer Science Applicationssymbols.namesakeIdentification (information)Markovian jumpControl and Systems EngineeringControl theorypacket dropoutsH∞ filter; Markov jump system; Networked control system; Packet dropouts; Control and Systems Engineering; Software; Modeling and Simulation; Computer Science Applications1707 Computer Vision and Pattern RecognitionModeling and SimulationControl systemsymbolslcsh:Electronic computers. Computer sciencenetworked control systemSoftware
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